§ 瀏覽學位論文書目資料
  
系統識別號 U0002-2401201623073000
DOI 10.6846/TKU.2016.00768
論文名稱(中文) 體驗行銷與知覺因素對購買意圖之影響-以手機王網站為例
論文名稱(英文) The Influence of Experiential Marketing and Perception Factors on Purchase Intention - Study of the Website of Sogi
第三語言論文名稱
校院名稱 淡江大學
系所名稱(中文) 資訊傳播學系碩士班
系所名稱(英文) Department of Information and Communication
外國學位學校名稱
外國學位學院名稱
外國學位研究所名稱
學年度 104
學期 1
出版年 105
研究生(中文) 許喬竣
研究生(英文) Chiao-Chun Hsu
學號 602040122
學位類別 碩士
語言別 繁體中文
第二語言別
口試日期 2015-12-28
論文頁數 110頁
口試委員 指導教授 - 陳意文
委員 - 陳意文
委員 - 郭建良
委員 - 張敬珣
關鍵字(中) 體驗行銷
知覺價值
知覺風險
知覺品質
購買意圖
關鍵字(英) Experiential Marketing
Perceived Value
Perceived Risk
Perceived Quality
Purchase Intension
第三語言關鍵字
學科別分類
中文摘要
在網路發展下的幾十幾年,網路已經融入每個人的生活中,網購各種商品已是稀鬆平常的事情,尤其近年來,因行動裝置的掘起也帶動新起的網購戰局,但在購買前(尤其是高單價3C產品)民眾往往會先參考他人的使用狀況和評價來當作購買前的依據,這也產生了所謂的展示廳現象(Show rooming)和反展示廳現象 (Web rooming)的一種新型態購買模式,因此如何讓消費者能在網路上就能夠擁有像是實際體驗的感受就顯得相當重要,而體驗行銷即是一關鍵。
在邁向物聯網時代的今日,單靠以往傳統產品行銷的方式已然無法滿足現今消費者與商品行銷的需求,而體驗行銷則試圖延伸以往傳統行銷上只追求功能和性能的刻板概念並進一步的導入消費者心理層面上的感性需求,使得消費者即使沒能夠親手使用到產品本身但卻依然能增加其購買意圖。因此本研究以「手機王」網站為例,探討使用者對該網站之體驗行銷、知覺價值、知覺風險、知覺品質、購買意圖的關係。針對有使用過「手機王」網站之使用者為主要研究對象,經由相關文獻擬定問卷後,採用問卷調查法,有效問卷計238份。
結果顯示,知覺品質和知覺價值無論是在中介上或是對購買意圖之影響上皆有非常高的解釋力,尤其是對使用者的知覺品質影響度最大、知覺價值次之。因此,對於知覺品質方面,建議相關網站可配合體驗行銷之構面來追求網站品質(包含服務的穩定及頁面的設計),此外也應以專業及權威來作為目標,並依此標準去衡量產品,讓使用者信服而對網站產生信賴感和權威印象;知覺價值則是配合體驗行銷之構面加強與使用者之互動,為使用者創造更多感官上之感受和更多元的使用者經驗。
英文摘要
After decades of development under the network, internet has been integrated into the lives of everyone, all kinds of net purchase of goods are also just a normal thing, In recent years, the rise of mobile devices lead to the new business opportunities, but before purchasing(especially in high-priced products), people tend to make reference of others evaluation as the basis for pre-purchase, this causes a new buying pattern that called “Show rooming” and “Web rooming”, therefore, it's important to make consumers to feel real experience of shopping in the internet just like reality, “Experiential Marketing” is the key.
In the Era of the Internet of Things(IoT), just rely traditional marketing has been unable to meet today's consumers and needs of commodity marketing, instead, experiential marketing try to extension the traditional marketing, not only pursuit in performance but also focused on consumers emotional demands, it allows consumers even can't personally to use the product but still can increase their purchase intention. In this study, the website of Sogi as an example, to explore the users experiential marketing, perceived value, perceived risk, perceived quality and purchase intention in website of Sogi. For the users who ever used the website of Sogi, through relevant literature and adopted the questionnaire, 238 valid questionnaires were been collected.
The results show, perceived value and perceived quality have higher explanatory in mediation and purchase intention, especially the perceived quality is the greatest  influence for the users, perceived value is the second. Therefore, for the perceived quality, recommend related sites can be used with Strategic Experiential Modules to pursue the site quality(it includes stability and page design) and be a professional and authoritative as target, using this standard to measure product, so that will be able to make the user feel trust and authority; For the perceived value, can be used with Strategic Experiential Modules to strengthen interaction with the user, create more sensory experience of the user as well as more diversified user experience.
第三語言摘要
論文目次
目錄
 第一章 緒論	1
第一節	研究背景與動機	1
第二節	研究目的與問題	4
第三節	研究流程	4
 第二章 文獻探討	6
第一節	體驗行銷	6
第二節	知覺價值	18
第三節	知覺風險	23
第四節	知覺品質	27
第五節	購買意圖	32
 第三章 研究方法	35
第一節	研究假說	35
第二節	研究架構	38
第三節	研究變數操作型定義與衡量	39
第四節	研究樣本	54
第五節	研究分析方法與工具	54
 第四章 資料分析	57
第一節	前測	57
第二節	正式施測	58
第三節	樣本資料分析	58
第四節	構面之敘述性統計分析	60
第五節	信度分析	64
第六節	相關分析	66
第七節	迴歸分析	67
第八節	獨立樣本t檢定	78
第九節	單因子變異數分析(ANOVA)	80
 第五章 研究發現與討論	85
第一節	研究發現	86
第二節	中介變項	90
 第六章 結論與建議	93
第一節	管理實務意涵	93
第二節	研究限制與建議	95
參考文獻	97
附錄	106

表目錄
表 2 1經濟型態的演進過程	8
表 2 2傳統行銷與體驗行銷之差異	11
表 2 3策略體驗模組	13
表 2 4體驗媒介種類與型式	14
表 2 5國內體驗行銷實體活動應用之相關研究	16
表 2 6國內體驗行銷網路應用之相關研究	17
表 2 7國內知覺價值應用之相關研究	21
表 2 8國內知覺價值網路應用之相關研究	22
表 2 9國內知覺風險應用之相關研究	25
表 2 10國內知覺風險網路應用之相關研究	26
表 2 11國內知覺品質應用之相關研究	30
表 2 12國內知覺品質網路應用之相關研究	31
表 2 13國內有關網路購買意圖之相關研究	33
表 2 14國內有關體驗行銷對網路購買意圖之相關研究	34
表 3 1 本研究之研究假設	38
表 3 2體驗行銷構面衡量表	39
表 3 3知覺價值五構面	41
表 3 4知覺價值四大構面	42
表 3 5知覺價值題項	42
表 3 6知覺價值四構面	42
表 3 7知覺價值五構面	43
表 3 8知覺價值構面衡量表	43
表 3 9知覺風險題項	46
表 3 10知覺風險構面衡量表	47
表 3 11產品知覺品質八大構面	48
表 3 12知覺品質四大構面	48
表 3 13知覺品質問項	48
表 3 14知覺品質五構面	49
表 3 15知覺品質五構面	49
表 3 16知覺品質構面衡量表	50
表 3 17知覺價值問項	51
表3 18購買意圖三構面	52
表 3 19購買意圖構面衡量表	52
表 3 20 基本資料	53
表 4 1前測之各構面信度	57
表 4 2人口統計變項統計資料	59
表 4 3「手機王網站」使用行為之統計資料	60
表4 4 各構面之平均數與標準差	61
表 4 5「體驗行銷」構面衡量題項之平均數與標準差	61
表 4 6「知覺價值」衡量題項之平均數與標準差	62
表 4 7「知覺風險」衡量題項之平均數與標準差	63
表 4 8「知覺品質」衡量題項之平均數與標準差	63
表 4 9「購買意圖」衡量題項之平均數與標準差	64
表 4 10各構面量表之信度分析	64
表 4 11各構面之相關分析	66
表 4 12各構面之相關係數表	67
表 4 13體驗行銷對知覺價值之簡單迴歸分析表	68
表 4 14體驗行銷對知覺風險之簡單迴歸分析表	69
表 4 15體驗行銷對知覺品質之簡單迴歸分析表	70
表 4 16體驗行銷對購買意圖之簡單迴歸分析表	70
表 4 17知覺價值對購買意圖之簡單迴歸分析表	71
表 4 18知覺風險對購買意圖之簡單迴歸分析表	72
表 4 19知覺品質對購買意圖之簡單迴歸分析表	73
表 4 20知覺價值、知覺風險、知覺品質對購買意圖之複迴歸分析表	74
表 4 21體驗行銷、知覺價值對購買意圖之迴歸分析表	76
表 4 22體驗行銷、知覺風險對購買意圖之迴歸分析表	77
表 4 23體驗行銷、知覺品質對購買意圖之迴歸分析表	78
表 4 24性別對各構面之t檢定表	79
表 4 25手機王網站使用行為對各構面之t檢定表	80
表 4 26年齡對各構面之ANOVA檢定分析表	80
表 4 27教育程度對各構面之ANOVA檢定分析表	81
表 4 28職業對各構面之ANOVA檢定分析表	82
表 4 29月收入對各構面之ANOVA檢定分析表	82
表 4 30手機王網站使用行為對各構面之ANOVA檢定分析表	84
表 5 1研究假設驗證結果彙整表	85

圖目錄
圖 1 1本研究之流程圖	5
圖 2 1體驗經濟的構面與類型	9
圖 2 2體驗矩陣	15
圖 2 3知覺價值原始模式	18
圖 2 4交易效用理論	19
圖 2 5消費者的價格、品質、價值認知模式	20
圖 2 6知覺品質因果模式	30
圖 2 7消費者購買決策過程	33
圖 3 1研究架構	38
圖 5 1驗證研究架構	85
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